Teacher Quick Picker

Find A Game That Fits Your Room

Set time, format, room setup, prep, and goal. Open the best run sheet instead of browsing the whole booklet.

70 games
Download PDF

Quick start

Best fit right now

Time available
Who is playing
Room setup
Prep tolerance
Main goal

Current fit

Recommendations update as soon as you tap a filter.

5-10 minutes
desks in place
no-prep
building connection
Showing exact matches for your current classroom setup.

EPIC source

The original EPIC booklet is still here if you want the raw source material.

Quick facilitation reminder

If a game is not working, cut it quickly instead of dragging it out.

Top matches

Open a run sheet to act on one immediately.

Best fit #1

Name 3

Players get five seconds to name three things in a category before time runs out.

5 min
Desks in place
No-prep
Quiet

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
Best fit #2

Zip or Bang

The turn whips left or right around the circle, and hesitation gets you eliminated.

5 min
Desks in place
No-prep
Quiet

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
Best fit #3

Toilet Roll Game

Students tear off however much toilet paper they "normally use" before learning each square equals one fact about them.

6 min
Desks in place
No-prep
Quiet

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.

Catalog

70 games

Sorted by classroom fit first.

Energy
Tag

Full EPIC catalog

Run sheets

Open any card for the teacher lens, step-by-step run sheet, and prep checklist.

Whole class or volunteers

Name 3

Players get five seconds to name three things in a category before time runs out.

5 min
Desks in place
Quiet
No-prep
EnergizeConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionConversation
Whole class or volunteers

Zip or Bang

The turn whips left or right around the circle, and hesitation gets you eliminated.

5 min
Desks in place
Quiet
No-prep
EnergizeConnectTeamwork

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionIcebreakerStrategy
Whole class

Toilet Roll Game

Students tear off however much toilet paper they "normally use" before learning each square equals one fact about them.

6 min
Desks in place
Quiet
No-prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreakerProps needed
Whole class

Two Truths and a Lie

Everybody shares two true facts and one fake one while the group tries to sniff out the lie.

6 min
Desks in place
Quiet
No-prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreaker
Few volunteers

Sit Down If

Everybody starts standing, then one prompt at a time whittles the room down until only one person remains.

5 min
Desks in place
Quiet
No-prep
EnergizeConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionConversationIcebreaker
Few volunteers

Tell Us What You Know

Contestants get a topic and only 10 seconds to spit out as many related words as possible.

5 min
Desks in place
Quiet
No-prep
EnergizeConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionConversationProps needed
Few volunteers

Desert Island

Students choose one piece of music, one book, and one luxury item to survive a year in exile.

6 min
Desks in place
Quiet
No-prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreaker
Few volunteers

Mix and Meet

Grab colorful candy first, then discover every piece now represents a fact you have to share.

6 min
Desks in place
Quiet
No-prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreakerProps needed
Few volunteers

Never Have I Ever

Five fingers up. Say something you have never done and see who has to drop a finger.

6 min
Desks in place
Quiet
No-prep
EnergizeConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreakerCompetition
Few volunteers

One Arm, Two Arms, No Arms

Students choose a stance while the leader cannot see, then get eliminated when they match the leader's surprise pose.

6 min
Desks in place
Medium noise
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionIcebreaker
Few volunteers

Penny for Your Thoughts

A dated coin becomes a prompt for sharing what was happening in your life that year.

6 min
Desks in place
Quiet
No-prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreakerProps needed
Few volunteers

Two Truths and a Tale

This variation asks everyone to prep one false statement and dares the room to detect the tale.

6 min
Desks in place
Quiet
No-prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreaker
Whole class

Gorilla, Man, Gun

A giant tournament riff on Rock-Paper-Scissors with physical poses and a clear winner chain.

5 min
Open room
Medium noise
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
CompetitionActiveIcebreaker
Whole class

Rock, Paper, Scissors

Every loss turns into a new cheering section until the room becomes one giant championship crowd.

5 min
Open room
Loud
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
CompetitionIcebreakerActive
Whole class

The Great Detective Game

A volunteer leaves the room, then returns to identify both the missing item and the thief.

6 min
Desks in place
Quiet
Light prep
ConnectTeamworkDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationStrategyIcebreakerProps needed
Whole class or volunteers

Who Wrote It?

Students write thankful statements ahead of time and then try to guess who wrote each one.

6 min
Desks in place
Quiet
Light prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreakerProps needed
Whole class or volunteers

Captain's Orders

One captain barks nautical commands and the room has to respond instantly or get eliminated.

7 min
Open room
Loud
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
ActiveCompetitionIcebreaker
Whole class

Clusters

Students roam the room until you shout a number, then scramble into the correct-sized group.

7 min
Open room
Loud
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
ActiveCompetitionIcebreaker
Whole class

Communication Challenge

Students must line up correctly without talking or even holding up fingers.

8 min
Open room
Medium noise
No-prep
ConnectTeamwork

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
Team-basedStrategyIcebreaker
Whole class

Human Knot

Students literally tangle themselves together and solve the puzzle without letting go.

8 min
Open room
Medium noise
No-prep
ConnectTeamwork

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
Team-basedStrategyIcebreaker
Whole class

Scatterball

Dodgeball turns into survival mode once seated players can still get people out.

7 min
Open room
Loud
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
ActiveCompetitionIcebreaker
Whole class

Ultimate Duck-Duck-Goose or Duck-Duck-Goose-Inception

Classic Duck-Duck-Goose explodes into multiple games at once when tagged players start a new circle in the middle.

7 min
Open room
Loud
No-prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
ActiveCompetitionIcebreaker
Few volunteers

If

Players draw an "If..." question card and answer it for the group.

5 min
Desks in place
Quiet
Light prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Works with desks in place.
ConversationIcebreakerProps needed
Whole class

Alphabet Pockets

Teams search their own bags and pockets to build an A-to-Z list from what they already have.

12 min
Desks in place
Quiet
No-prep
EnergizeConnectTeamwork

Why this fits

  • Good for building connection.
  • Works with desks in place.
  • Stays within no-prep.
Team-basedStrategyCompetitionIcebreaker
Few volunteers

Quack-Quack

One player leaves while the room changes something, then the group quacks louder as the player gets warmer.

6 min
Open room
Medium noise
No-prep
ConnectTeamworkDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
IcebreakerConversationStrategy
Whole class or volunteers

Shadow Boxing

One partner points a direction and the other partner survives by not looking that way.

8 min
Desks in place
Quiet
No-prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
  • Stays within no-prep.
CompetitionStrategy
Whole class

Secret Identity

Students wear a famous identity on their back and have to discover who they are.

6 min
Open room
Medium noise
Light prep
ConnectTeamworkDiscussion

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Fits the whole class.
ConversationIcebreakerProps neededStrategy
Whole class or volunteers

Bring Me A...

Call for a bizarre item and let students sprint to produce it first.

7 min
Open room
Loud
Light prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits a 5-10 minutes slot.
  • Fits the whole class.
ActiveCompetitionIcebreaker
Few volunteers

Finger Jousting

Lock hands, keep one finger live, and try to land the first touch.

5 min
Desks in place
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
  • Stays within no-prep.
ActiveCompetitionMusic
Few volunteers

Movin' On Up

Race to move the stack one cup at a time until the hidden colored cup reaches the top.

6 min
Desks in place
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
  • Stays within no-prep.
CompetitionProps neededMusic
Few volunteers

Back to Back

Two people sitting back-to-back try to stand up without using hands, then the game keeps adding people.

8 min
Desks in place
Quiet
No-prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
  • Stays within no-prep.
Team-basedActiveStrategy
Few volunteers

Tap It Out Telephone

Telephone becomes tactile as a picture is drawn one back at a time down the line.

8 min
Desks in place
Quiet
No-prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
  • Stays within no-prep.
Team-basedCompetitionStrategy
Whole class

Hot Potato

A fast throw-and-catch scramble where nobody wants the ball when the music stops.

5 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
MusicCompetitionProps needed
Whole class or volunteers

Musical Statues

Dance hard while the music is on and freeze perfectly when it stops.

5 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
MusicCompetitionActive
Whole class

Penny Chinny

Everyone balances a penny on their chin while trying to knock off everyone else.

5 min
Open room
Medium noise
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
ActiveCompetitionProps needed
Whole class

The Cat Chases the Mouse

Two objects move around the circle at once, and whoever gets stuck with both loses.

6 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
MusicCompetitionProps needed
Whole class or volunteers

Everyone's It!

Everybody can tag everybody, but only by touching elbows while keeping the non-preferred hand on their head.

7 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
ActiveCompetition
Whole class or volunteers

Land and Water

One line on the floor becomes a fast elimination game as the caller tries to trick players into jumping wrong.

7 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
ActiveCompetition
Whole class or volunteers

Line Up

Teams race to assemble the right people in the right order after a string of numbers is called.

8 min
Open room
Loud
No-prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
ActiveTeam-basedCompetition
Whole class or volunteers

Head, Shoulders, Knees and Cups

A reflex duel where the room follows body-part commands until the caller finally yells "Cup!"

7 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
  • Fits the whole class.
ActiveCompetitionProps needed
Few volunteers

Draw It

A quick drawing relay where teams guess the prompt from what their artist sketches.

5 min
Desks in place
Medium noise
Light prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
Team-basedCompetitionProps needed
Few volunteers

Name That Tune!

Play five seconds of a song and let volunteers battle for the fastest correct answer.

6 min
Desks in place
Loud
Light prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
MusicCompetitionProps needed
Few volunteers

What's Mine Is Yours

A handful of volunteers risk their own possessions as names are randomly pulled until one jackpot winner remains.

6 min
Desks in place
Medium noise
Light prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionProps needed
Few volunteers

Winds of War

Two players use only their breath through straws to blow a ping-pong ball off the other end of the table.

6 min
Desks in place
Medium noise
Light prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionProps needed
Few volunteers

Shake, Rattle, and Roll

Tie a tissue box full of ping-pong balls to the player and let the shaking begin.

7 min
Desks in place
Loud
Light prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
CompetitionProps neededMusicActive
Few volunteers

Knock Em' Over

Partners start back-to-back on one foot and try to stay balanced longer than the other player.

7 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
ActiveCompetition
Few volunteers

Who Will Be Left Holding the Bag?

Pass an object around while music plays, but add a simple action each time before it gets tossed forward.

6 min
Open room
Loud
No-prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Stays within no-prep.
MusicCompetitionProps needed
Whole class

Anyone Who?

A mingle challenge where players hunt for people who match quirky criteria and collect signatures.

12 min
Open room
Medium noise
Light prep
ConnectDiscussion

Why this fits

  • Good for building connection.
  • Fits the whole class.
ConversationIcebreakerProps needed
Whole class

Blow Wind Blow

Musical-chairs energy meets personal trivia as the middle player calls categories that force people to move.

12 min
Open room
Loud
Light prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits the whole class.
ActiveIcebreakerCompetitionProps needed
Whole class or volunteers

Fruit Basket Turnover

Everybody gets a fruit identity and scrambles for a chair whenever that fruit gets called.

12 min
Open room
Loud
Light prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits the whole class.
ActiveCompetitionIcebreakerProps needed
Few volunteers

Flip Cup Tic-Tac-Toe

Teams can only mark the board after a successful cup flip, so speed and strategy both matter.

8 min
Desks in place
Loud
Light prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Works with desks in place.
Team-basedCompetitionProps neededStrategy
Whole class

True False Run

Call a trivia statement, then force everybody to sprint to True or False with no hiding in the middle.

8 min
Open room
Loud
Light prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
  • Fits the whole class.
ActiveCompetitionStrategy
Whole class or volunteers

Pass the Present

Wrap a prize in many layers, hide mini-prizes inside, and make each unwrap come with a challenge.

12 min
Open room
Loud
Moderate prep
EnergizeConnect

Why this fits

  • Good for building connection.
  • Fits the whole class.
MusicCompetitionProps neededIcebreaker
Whole class

Ankle Balloon Pop

Tie a balloon to every ankle and let the popping frenzy begin.

7 min
Open room
Loud
Light prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Fits the whole class.
ActiveCompetitionProps needed
Whole class

Red-Hot Poker

A circle push-and-pull game where everyone tries to avoid the danger object in the middle.

7 min
Open room
Loud
Light prep
Energize

Why this fits

  • Fits a 5-10 minutes slot.
  • Fits the whole class.
ActiveCompetitionProps needed
Whole class

Football Team Quiz (NFL)

Teams decode clue phrases into NFL team names and race to finish the sheet first.

12 min
Desks in place
Quiet
Light prep
EnergizeTeamwork

Why this fits

  • Works with desks in place.
  • Fits the whole class.
Team-basedStrategyCompetitionProps needed
Few volunteers

Name Bingo

Players mingle to fill a grid with names that match personal descriptors, then can even keep playing bingo with the finished sheets.

12 min
Open room
Medium noise
Light prep
ConnectDiscussion

Why this fits

  • Good for building connection.
ConversationIcebreakerProps needed
Whole class

Spaghetti and Marshmallow Tower

Small teams build the tallest freestanding tower they can before time runs out.

12 min
Desks in place
Quiet
Light prep
EnergizeTeamwork

Why this fits

  • Works with desks in place.
  • Fits the whole class.
Team-basedStrategyCompetitionProps needed
Whole class or volunteers

Toilet Paper Battle Royal

Pairs hold one strip of toilet paper and survive the chaos without ripping it.

12 min
Open room
Loud
No-prep
EnergizeTeamwork

Why this fits

  • Stays within no-prep.
  • Fits the whole class.
ActiveTeam-basedCompetitionProps needed
Few volunteers

Cotton-Headed Ninny Muggins!

Cotton balls, petroleum jelly, and frantic relay energy create a ridiculous face-first transfer race.

8 min
Open room
Loud
Light prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
Team-basedCompetitionProps neededMusic
Few volunteers

Wave Hide and Seek

Hiders get a second life only if someone still hiding waves them back into the game.

8 min
Open room
Loud
Light prep
EnergizeTeamwork

Why this fits

  • Fits a 5-10 minutes slot.
ActiveStrategyCompetition
Whole class

Chair Foosball

Students become human foosball rods, stuck in chairs while swatting the ball toward goal.

12 min
Desks in place
Quiet
Moderate prep
EnergizeTeamwork

Why this fits

  • Works with desks in place.
  • Fits the whole class.
Team-basedCompetitionProps neededStrategy
Whole class

Seated Basketball

Teams freeze their chairs in place, then discover whether their layout actually works for offense and defense.

12 min
Desks in place
Quiet
Moderate prep
EnergizeTeamwork

Why this fits

  • Works with desks in place.
  • Fits the whole class.
Team-basedStrategyCompetitionProps needed
Few volunteers

Minute to Win It

Pick a handful of one-minute challenge games and run a mini game show.

12 min
Desks in place
Medium noise
Moderate prep
Energize

Why this fits

  • Works with desks in place.
CompetitionProps needed
Whole class

Tug of War

A classic strength showdown that gets better when the matchups are deliberately uneven.

12 min
Outdoor space
Loud
Light prep
EnergizeTeamwork

Why this fits

  • Fits the whole class.
ActiveTeam-basedCompetitionProps needed
Whole class

Kickball

If the room is athletic and competitive, split into two teams and let classic kickball do the work.

12 min
Outdoor space
Loud
Moderate prep
EnergizeTeamwork

Why this fits

  • Fits the whole class.
ActiveTeam-basedCompetitionProps needed
Whole class

Three Ball Soccer

Soccer gets wild when three balls are live and each one belongs to a different player set.

12 min
Outdoor space
Loud
Moderate prep
EnergizeTeamwork

Why this fits

  • Fits the whole class.
ActiveTeam-basedCompetitionProps neededStrategy
Few volunteers

Battle of the Instant Dance Crews

Throw together a dance crew with only a few minutes to choreograph before the performance battle.

12 min
Open room
Loud
Light prep
EnergizeTeamwork

Why this fits

    MusicTeam-basedCompetitionActive
    Few volunteers

    Pumpkin Bowling

    Seasonal bowling gets funnier when the bowling ball is a pumpkin.

    12 min
    Outdoor space
    Medium noise
    Moderate prep
    Energize

    Why this fits

      CompetitionProps neededActive

      Secondary tool

      Quick discussion questions

      Use this when you need a fast prompt instead of a full game.

      Question 1 of 50

      Read it and let students answer.

      If you could have an endless supply of any food, what would you get?